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GAMING THE IRON COURTIN

HOW TEENAGERS AND AMATEURS IN COMMUNISTCZECHOSLOVAKIA CLAIMED THE MEDIUM OF COMPUTER GAMES
SVELCH, JAROSLAV

IVA incluido

Descripción
How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a me ans of self-expression.Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curta in. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and polit ically su...[Leer más]

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DetallesMIT PRESS
2018
351 Páginas
Formato: Tela
ISBN: 9780262038843
Idioma: INGLÉSMateria: Videojuegos

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